SnezziDS Compatibility List

From PHWiki

This is a compatibility list for SnezziDS, an SNES emulator for the DS and a port of Snezziboy. When editing, copy and paste the first row's data (all empty cells) to use as a generic template.

Also, when adding a game to the list, make sure that you at least put it in the chart. You can add additional notes if you want, but it is necessary to put it in the chart.

I also recommend that you set "BACKDROP" to "YES" and "BG FORCED MODE" to "AUTO". For the BG settings look in the Chart below.

Contents

The Chart

<;td>



ROM Name Homebrew method used (Supercard/M3 etc) SnezziDS Version Best Settings (X means DISABLED) Playable? Does sound work? Mark for editing?
BG0 BG1 BG2 BG3
2020 Super Baseball (U).smc G6 Lite 0.28a 2 1 0 3 No Yes
7th Saga, The (U).smc M3 SD Version 0.25a 1 2 0 3 Partial (graphical glitches) yes
A.S.P. Air Strike Patrol (U).smc.nds G6 Lite 0.28a No No
Acrobat Mission.smc 0.22a X 2 X X yes ? check rom name
ActRaiser (U) [!].smc.nds G6 Lite 0.28a 1 2 0 3 Yes
Actraiser 2 (U).smc Supercard CF 0.23a No No
Addams Family, The (U).smc M3 SD Version 0.24 1 2 x 3 Partial (see below) Not tested
Aero Fighters (U).smc Supercard SD (Kernel V1.62) 0.24b 1 2 0 3 Partial (see below) Sounds great
Aero the Acrobat (U).smc M3 SD 0.25a 1 2 0 3 yes yes
Aero the Acro-Bat 2 (U).smc G6 Lite 0.28a 1 2 0 3 No Yes
Aerobiz (U) [!].smc G6 Lite 0.28a 1 2 3 3 Partial (See Below) Yes
Aerobiz Supersonic (U).smc G6 Lite 0.28a 2 1 0 3 Yes (Near Perfect!) Yes
Al Unser Jr's Road to the Top (U).smc G6 Lite 0.28a 2 1 0 3 No
Aladdin (U) [!].smc SuperCard SD Version 0.25a X X 0 X yes yes
Aladdin (U) [!].smc M3 Lite 0.28 1 1 X X yes yes
Alcahest(J)[T-eng].smc Supercard CF 0.25a 2 3 0 1 Yes! Very Good
Alien 3 (E).smc SuperCard SD Version 0.25a X X X X yes yes
Aliens VS Predator.smc SuperCard SD (Kernel V1.62) 0.24b 3 2 1 3 Yes Yes
Animaniacs (U).smc Supercard CF 0.24b 1 2 0 3 Partial (See Below) Sounds Great!
Another World (E).smc M3 SD Version 0.25a no -
Arcana (US).smc SuperCard SD Version 0.25a partial
Arcade's Greatest Hits (U) [!].smc.nds G6 Lite 0.28a 1 2 0 3 No No
Arkanoid-Doh It Again (U).smc Supercard CF 0.23a 0 1 2 3 Yes Very Good
Axelay (U).smc Supercard CF 0.25a 1 2 0 3 Yes! (see below) Very Good
Bahamut Lagoon (J) [T+Eng1.3-Copier_DeJap].smc SuperCard SD Version 0.25a no -
Ballz 3D (U) [!].smc Supercard CF 0.23a No (crash at title) No
Battletoads & Double Dragon (U).smc Supercard CF 0.25a 1 0 2 3 Yes! Sounds Great!
Battletoads in Battlemaniacs (U) [!] G6 Lite 0.28a 1 2 3 3 Yes Yes
Beavis and Butt-head (U) [!].smc G6 Lite 0.28a 2 1 3 3 Partial Yes
Best of the Best (U) G6 Lite 0.28a 0 0 0 0 No Not tested
Bio Metal (E).smc SuperCard SD Version 0.25a X X X X yes yes
Bisyoujyo Senshi Sailor Moon - Another Story (J) [T-Eng].smc SuperCard SD (Kernel V1.62) 0.24b 2 2 0 3 Only partial (see below) Yes
Black Hawk (E).smc SuperCard SD Version 0.25a no -
Blackthrone (U).smc M3 SD version 0.24 No Not tested
Breath of Fire (U) [!].smc SuperCard SD Version 0.25a 1 1 0 X yes yes
Breath of Fire II (U) [!].smc SuperCard SD Version 0.25a 1 1 0 X yes yes
BS Chrono Trigger - Character Library (J).smc SuperCard SD Version 0.25a 0 0 0 0 yes yes
BS Chrono Trigger - Jet Bike Special (J).smc SuperCard SD Version 0.25a 0 0 0 0 yes yes
BS Chrono Trigger - Music Library (J) [T+Eng1.00e_Terminus].smc SuperCard SD Version 0.25a 0 0 0 0 yes yes
Bubsy in Claws Encounters of the Furred Kind (U).smc M3 SD Version 0.25a no -
Bust-A-Move (U).smc M3 SD Version 0.25a no -
Captain Commando (U).smc M3 SD Version 0.25a X X X X Partial (too dark) yes
Castlevania - Dracula X (U).smc SuperCard SD Version 0.25a 0 1 0 0 yes yes
Chrono Trigger (U).smc M3 CF Version 0.28 1 2 0 3 Yes! Almost constantly garbled music, but it has improved.
Clay Fighter (U).smc SuperCard SD Version 0.25a no -
Clay Fighter 2 (U).smc Supercard CF 0.25a 1 2 0 3 Partial (see below) Glitchy
Clock Tower (J) [T+Eng1.01_AGTP].smc SuperCard SD Version 0.25a no -
Contra III (U).smc EZ Flash 4 Lite 0.24b Partial. Menu invisible.Random freezes. Sounds okayish Check ROM name.
Contra III - The Alien Wars (U) [!].smc Supercard SD (Kernel V1.62) 0.24b 1 2 / 0 0 3 Partial, see below Yes
Cool Spot (U).smc M3 SD Version 0.25a 0 1 2 3 yes yes
Darius Twin (U).smc Supercard CF 0.25a 1 2 0 3 Yes! Sounds Great!
Demon's Crest (U).smc Supercard CF 0.24b 1 2 0 3 Yes! (See Below) Sounds Great
Desert Strike - Return to the Gulf (U) [!] G6 Lite 0.28a 1 2 3 3 Yes Yes
Dino City (U).smc Supercard CF 0.25a X X X X Yes! Sounds Great!
Doom (US).smc SuperCard SD Version 0.25a no -
Donkey Kong Country (U) (V1.0) [!].smc SuperCard SD Version 0.25a X X X X partial yes
Donkey Kong Country 2 - Diddy's Kong Quest (U) (V1.1) [!].smc SuperCard SD Version 0.25a X X X X partial yes
Donkey Kong Country 3 - Dixie Kong's Double Trouble (U) [!].smc SuperCard SD Version 0.25a X X X X partial yes
Double Dragon V (U) [!].smc M3 SD Version 0.25a X X X X no -
Dragon Ball Z - Super Butoden (J).smc SuperCard SD (Kernel V1.62) 0.24b Partial, see below Yes
Dragon Ball Z - Super Butoden 2 (V1.0) (J).smc SuperCard SD (Kernel V1.62) 0.24b No, see below Yes
Dragon Ball Z - Super Butoden 3 (J).smc SuperCard SD (Kernel V1.62) 0.24b No, see below Yes
Dragon Quest I & II (J) [T-Eng1.0].smc SuperCard SD Version 0.25a partial no
Dragon Quest V (J) [!].smc M3 SD Version 0.25a 2 1 0 3 yes yes
Dragon Quest 6 (J) [T-Eng].smc Supercard CF 0.25a 1 2 0 3 Partial (see below) Sounds Great!
Dragon View (U).smc Supercard CF 0.23a No (crash after intro) No
Drakkhen (U) [!].smc G6 Lite 0.28a 1 2 3 3 Partial Yes
Dungeon Master (U).smc G6 Lite 0.28a No Yes
Earthbound (U).smc SuperCard SD Version 0.25a X X 0 X yes yes
Earthworm Jim (E)[!].smc M3 SD Version 0.24 x 1 3 x Yes, works great Not tested
Earthworm Jim (U).smc Supercard SD (Kernel V1.62) 0.24b Yes Yes
Earthworm Jim 2 (E)[!].smc M3 SD Version 0.24 No Not tested
Earthworm Jim 2 (U)[!].smc Supercard SD (Kernel V1.62) 0.24b No Not tested
Equinox (U).smc Supercard CF 0.23a No No
E.V.O. Search for Eden (U).smc Supercard SD (Kernel V1.62) 0.24b Partial (see below) yes
F-ZERO (U) [!].smc SuperCard SD Version 0.25a partial yes
F-ZERO (U) [!].smc Supercard SD 0.28a 2 3 0 0 Yes (Near Perfect!) Yes
BS F-ZERO Grand Prix 2 (J).smc SuperCard SD Version 0.25a partial yes
Famicom Tantei Club Part II (J) (V1.1) (NP) [!].smc SuperCard SD Version 0.25a 0 X 0 0 yes? yes
Fatal Fury 2 (U).smc Supercard CF 0.25a 1 2 0 3 Yes! Minor Glitches Sounds Great!
Fatal Fury - Special (U).smc Supercard CF 0.25a 1 2 0 3 Yes! Sounds Great!
Final Fantasy II (U) (V1.0) [!].smc SuperCard SD Version 0.25a X X 0 X yes? yes (some sounds are missing)
Final Fantasy III (U) (V1.0) [!].smc SuperCard SD Version 0.25a 0 1 0 0 no yes but very corrupt
Final Fantasy V (J) [T+Eng1.1_RPGe].smc SuperCard SD Version 0.25a X X X X partial yes
Final Fantasy - Mystic Quest (U).smc Supercard CF 0.25a Yes! (See below) Sounds Great!
Final Fight (U).smc M3 SD Version 0.25a X X X X Partial (too dark) yes
Final Fight 2 (J).smc SuperCard SD (Kernel V1.62) 0.24b Yes Yes
Final Fight 3 (U).smc Supercard CF 0.25a 1 2 0 3 Yes! Sounds Great!
Front Mission 2 - Gun Hazard (T-Eng).smc Supercard CF 0.25a 1 2 X 3 Partial (See below) Yes, minor glitches
Ganbare Goemon 3 (J).smc SuperCard SD Version 0.24b 0 1 0 0 partial Works great
Gemfire (U).smc SuperCard SD Version 0.24b 0 1 0 0 yes Works great
Go Go Ackman (J).smc M3 SD Version 0.25a no -
Gokujyou Parodius(J).smc Supercard CF 0.25a X X X X Yes! (see below) Very Good
Goof Troop (U).smc M3 SD Version 0.25a 1 2 0 3 yes yes
Gradius III (U) [!].smc SuperCard SD (Kernel V1.62) 0.24 1 1 0 1 yes No
Gun Force (E).smc SuperCard SD Version 0.25a 1 X 0 0 yes yes
Harvest Moon (U).smc SuperCard SD Version 0.25a 1 0 0 0 yes? Sound works but is far away from being perfect
Hook (U).smc SuperCard SD Version 0.25a no -
Hyper Zone (J).smc SuperCard SD (Kernel V1.62) 0.24b Yes, mostly (see below) Yes
Illusion of Time/Gaia (G).smc SuperCard SD Version 0.24b 1 1 0 0 partial Very Garbeled
International Superstar Soccer Deluxe (U) G6 Lite 0.28a 0 0 0 0 Yes Yes
Joe & mac (U).smc M3 SD Version 0.24 x x x x Partial (see below) Not tested
Jungle Book, The (U).smc M3 SD version 0.24 No(see Below) Not tested
Kidou Senshi Gandum F91 (J).smc SuperCard SD (Kernel V1.62) 0.24b Yes, mostly (see below) Yes
Killer Instinct (U) (V1.1) [!].smc SuperCard SD Version 0.28a 1 2 3 3 yes yes
Kirby's Dream Course (U).smc Supercard CF 0.25a 1 0 2 3 Yes! (See Below) Sounds Great!
Knights of the Round (US).smc SuperCard SD Version 0.25a no yes
Legend of Zelda, The - A Link to the Past (U).smc SuperCard SD (Kernel V1.62) 0.24b 3 1 0 0 Yes Yes
Lemmings (U) (V1.0).smc.nds G6 Lite 0.28a Nosound 3 1 3 3 No
Lion King,The (E).smc M3 SD Version 0.24 1 2 0 3 yes Not tested
Live-a-Live (J)[T-eng].smc Supercard CF 0.25a No No
Lufia & The Fortress of Doom (U) [!].smc G6 Lite 0.28a 1 2 0 3 Yes, See Below. Yes
Lufia II - Rise of the Sinistrals (U).smc.nds G6 Lite 0.28a 1 2 0 3 Partial Yes
Magical Quest (U).smc M3 SD Version 0.25a 1 2 0 3 yes yes
Magic Sword (U).smc Supercard CF 0.24a 1 2 0 3 Yes (see below) Yes, but glitchy
Marines.smc SuperCard SD (Kernel V1.62) 0.24b 1 1 0 0 yes yes
Mario Paint (JU) [h6] (Joystick).smc SuperCard SD Version 0.25a X X X X yes yes
Marvelous - Mouhitotsu no Takarajima (J).smc M3 SD 0.25a no -
Mega Man 7 (E).smc Supercard SD (Kernel V1.62) 0.24b 1 1 0 0 yes, but slow! yes
Mega Man X (V1.1) (U).smc SuperCard SD (Kernel V1.62) 0.24b 1 2 1 3 yes Yes, near perfect
Mega Man X 2 (US).smc SuperCard SD Version 0.25a no? yes
Mega Man X 3 (U).smc SuperCard SD Version 0.25a no? yes
Mega Man Soccer (U).smc Supercard SD (Kernel V1.62) 0.24b 2 1 0 3 Yes (see below) Yes, glitchy at Capcom logo
Mickey Mania (U).smc Supercard CF 0.25a X X X X Yes! Sounds Great!
M. M. Power Rangers - Fighting Edition (U).smc Supercard CF 0.25a 1 2 0 3 Yes! (no health bars) Sounds Great!
M. M. Power Rangers (U).smc Supercard CF 0.25a 2 1 0 3 Partial, (glitched backgrounds) Sounds Great!
Mortal Kombat (U).smc SuperCard SD Version 0.25a 1 1 0 0 yes no
Mortal Kombat II (U) (V1.0).smc SuperCard SD Version 0.25a no -
Mortal Kombat 3 (U) [!].smc SuperCard SD Version 0.25a no -
Mystical Ninja (US).smc SuperCard SD Version 0.24 1 0 1 0 partial -
NBA Jam (U) (V1.1) [!].smc.nds G6 Lite 0.28a 1 2 0 3 Yes Yes
Ninja Gaiden Trilogy (U)[!].smc Supercard SD (Kernel V1.62) 0.24b 2 2 0 0 Partial (see below) yes
Ninja Warriors Again, The (J).smc Supercard SD (Kernel V1.62) 0.24b yes yes
Paper Boy 2 (U).smc Supercard SD (Kernel V1.62) 0.24b yes yes
PGA Tour 96 (U) [!].smc.nds G6 Lite 0.28a 1 2 0 3 No Yes
Phalanx (U).smc M3 CF Version 0.28 0 0 0 0 Perfect! Yes
Pinball Dreams (U).smc Supercard CF 0.25a 1 2 0 3 Yes! (minor glitches) Sounds Great!
Pitfall (U).smc Supercard CF 0.25a 1 0 2 3 Yes! Sounds Great!
Plok! (U) [!].smc SuperCard SD Version 0.25a no yes
Pocky and Rocky 2 (U).smc Supercard CF 0.24b 1 2 0 3 Yes! Sounds Great!
Prince of Persia (U).smc.nds G6 Lite 0.28a 1 2 3 4 Yes
R-Type 3 (US).smc SuperCard SD Version 0.25a 1 0 0 0 partial yes
Raiden Trad (U) Supercard CF 0.24a 1 0 2 3 Yes (see below) Sounds great
Ren and Stimpy Show - Veediots, The (U).smc Supercard CF 0.24b 1 2 0 3 Yes! Sounds Great!
Rock n' Roll Racing (U).smc Supercard CF 0.23a 1 2 0 3 Partial (see below) Very Good
Rocky Rodent (U).smc Supercard CF 0.24a 1 2 0 3 Yes, works great Sounds great
Romancing SaGa (J) (V1.0).smc SuperCard SD Version 0.23 0 0 0 0 no -
Romancing Saga 3 (J) [T-Eng].smc Supercard CF 0.25a 1 2 0 3 Partial, (major glitches) Garbled
Rudra no Hihou (J) [T+Eng.99b2_AGTP].smc SuperCard CF 0.24b 1 2 0 3 Partial (See Below) Sounds Great!
Secret of Evermore (U).fig M3 SD Version 0.24 0 0 0 0 No(See Below) Not tested
Secret of Mana (U) [!].smc SuperCard SD Version 0.25a 1 1 0 0 yes yes but horrible
Shadowrun (U)(63540).smc SuperCard SD (Kernel V1.62) 0.24b Yes Yes
Shin Kidoesenki Gundam Wing - Endless Duel (J).smc SuperCard SD (Kernel V1.62) 0.24b Yes, mostly (see below) Yes
Sim Ant (U) (49046).smc SuperCard SD Version 0.23 X X 0 X partial -
Smash TV (U).smc Supercard SD (Kernel V1.62) 0.24b 1 2 0 3 Yes, works great! Sounds great!
Soul Blazer (U).smc Supercard CF 0.25a 1 2 0 3 Yes! (See Below) Coolest glitches I've heard :)
Sparkster (U).smc Supercard CF 0.24a 1 2 X 3 Yes (see below) Sounds great
Spider-Man - Maximum Carnage (U).smc M3 CF Version 0.28 0 0 0 0 Partial (glitched tiles) Perfect!
Star Fox (U) (V1.2) [!].smc SuperCard SD Version 0.25a no yes
Star Ocean (J) [T+Eng1.0_DeJap].smc SuperCard SD Version 0.25a no -
Street Fighter II Turbo (U).smc SuperCard SD Version 0.25a 1 1 0 0 yes yes
Street Fighter II - The World Warrior (U) [!].smc SuperCard SD Version 0.25a 1 1 0 0 yes yes
Sunset Riders (U).smc Supercard CF 0.25a 2 1 0 3 Yes! Sounds Great!
Super Bomberman 2.smc SuperCard SD (Kernel V1.62) 0.24b No Yes
Super Bomberman 3 (E).smc SuperCard SD Version 0.24 no -
Super Bomberman 3.smc SuperCard SD (Kernel V1.62) 0.24b 1 2 0 0 Yes, very Yes
Super Bomberman 4 (J).fig SuperCard SD (Kernel V1.62) 0.24b No Yes
Super Bomber Man 5 (J).smc Supercard SD (Kernel V1.62) 0.22a Yes, very Yes, but some distortion
Super Bonk (U).smc Supercard CF 0.24b 1 2 0 3 Yes! Sounds Great!
Super Castlevania IV (U) [!].smc SuperCard SD Version 0.24 2 2 X X yes -
Super Castlevania IV (U) [!].smc M3 Lite 0.28 1 1 X X yes yes
Super Ghouls 'n Ghosts (U).smc Supercard CF 0.24a 1 2 0 3 Yes (see below) Works good, kind of clackley
Super Mario All-Stars (U) [!].smc SuperCard SD Version 0.25a X 3 3 X partial yes
Super Mario RPG (US).smc SuperCard SD Version 0.25a no -
Super Mario Kart (US).smc SuperCard SD Version 0.25a no yes
Super Mario World (U) [!].smc SuperCard SD (Kernel V1.62) 0.24b 1 3 0 0 Yes Yes
Super Mario World 2 - Yoshi's Island (U) (V1.0) [!].smc SuperCard SD Version 0.25a no -
Super Metroid (JU) [!].smc SuperCard SD Version 0.25a no -
Super Metroid (JU) [!].smc Supercard CF 0.28a 2 2 2 X Yes (Near Perfect!) Yes
Super Nova (U).smc Supercrad SD (Kernal V1.62) 0.28a 1 3 3 X yes works
Super Pang (U) G6 Lite 0.28a 0 0 0 0 Yes Yes
Super Punch-Out! (U).smc M3 Perfect Lite 0.28a 1 2 0 0 Yes (with glitches) Yes
Super R-Type (U).smc Supercard SD (Kernel V1.62) 0.24b 1 2 0 3 Yes, very Yes, but some distortion at times
Super Scope 6 (U).smc Supercard CF 0.25a 1 2 0 3 No, need scope :) Sounds Great!
Super Star Wars- Empire Strikes Back (U).smc Supercard CF 0.25a 0 1 2 3 Yes! (No health bar) None
Super Street Fighter 2 - The New Challengers (U).smc SuperCard SD Version 0.25a 1 1 0 0 yes yes
Super Turrican (E).smc SuperCard SD Version; G6 lite 0.25a X 3 0 0 yes yes
Super Turrican 2 (E).smc SuperCard SD Version 0.25a X 3 0 0 yes no
Super Valis IV (U).smc Supercard CF 0.25a 2 1 0 3 Partial, (Scaling issues) Sounds great
Syndicate (U).smc.nds G6 Lite 0.28a No No
Syodai Nekketsu Kouha Kunio kun (J)[T-Eng].smc Supercard CF 0.25a X X X X Yes, some graphical glitches Very Good
Tactics Orge (J).smc Supercard CF 0.24b 3 x x x Partial (See Below) Sounds Great!
Tecmo Super Bowl (US).smc G6 Lite 0.28a 1 2 0 3 YES, Very minor graphic issues No
Tecmo Super Bowl 3 (US).smc G6 Lite 0.28a Partial, See below No
Tecmo Super NBA Basketball (U) G6 Lite 0.28a 0 0 0 0 No Not tested
Teenage Mutant Ninja Turtles Tournament Fighters.smc Supercard CF 0.25a 1 3 2 0 Yes, some graphical glitches Very Good
tenchimuyo.smc SuperCard SD (Kernel V1.62) 0.24b Yes Yes
Terranigma (G) [!].smc SuperCard SD Version 0.25a no no
Terranigma (E) [!].smc SuperCard SD (Kernel V1.62) 0.22a Only partially Yes, but very distorted
Terranigma (E) [!].smc Supercard CF 0.28a 1 2 0 3 Yes (Near Perfect!) Yes
Tetris Attack (U).smc SuperCard CF 0.24b 2 2 1 0 yes Yes, but stops at times
TMNT - Turtles in Time (U).smc Supercard CF 0.24b 1 2 0 3 Yes! Sounds Great!
Treasure Hunter G (T-Eng).smc Supercard CF 0.23a No (see below) Glitchy
Twinbee.smc Supercard SD (Kernel V1.62) 0.24b 1 2 0 3 Yes, very yes
Twisted Tales of Spike McFang, The (U).smc Supercard CF 0.25a No No
Ultima VI (U).smc Supercard DS 0.27 Yes Yes
Umi Hara Kawa Se (J)(T-eng).smc Supercard CF 0.25a X X X X Partial, backgrounds missing Great
Uniracers (U).sfc Supercard SD 0.24a No Works well
U.N. Squadron (E) G6 Lite 0.28a 0 0 0 0 Yes Yes
Wild Guns (U).smc Supercard CF 0.24a 1 X 0 3 Yes (see below) Sounds great
Wolfchild (U).smc M3 SD Version 0.24 No No(See Below)
Wonder Project J (J) [T-Eng].smc Supercard CF 0.25a 1 2 0 3 Partial, (no ingame dialog) Sounds Great!
Wolfenstein 3D (US).smc SuperCard SD Version 0.24 no -
X-Men Mutant Apocalypse (U).smc Supercard SD (Kernel V1.62) 0.24b Yes, but very slow Yes
Ys 3 (U).smc Supercard SD (Kernel V1.62) 0.24b No (crash after logo) No
Ys 4 (T-Eng).smc Supercard CF 0.24b 1 2 0 3 Yes! (See Below) Sounds Great!
Ys 5.smc Supercard SD (Kernel V1.62) 0.24b No No
Zombies Ate My Neighbors (E).smc SuperCard SD Version 0.24 no -

Notes for Specific Games

2020 Super Baseball

Menu's look and sound fine. Strange graphical scrolling and glitches during game. Unplayable.

A.S.P. Air Strike Patrol

Crashes to black screen after main menu.

Acrobat Mission

Works well (only tested in No$GBA)

Actraiser

Looks and sounds fine. Game no longer crashes when dying.

The Addams Family

Background scrolling is not working. Game is playable but it is hard to see where you're going.

Aero the Acro-Bat 2

Severe graphic corruption. Pretty much unplayable.

Aero Fighters

Plays great until first boss, then hangs. Very unfortunate.

Aerobiz

Intro and cutscenes extremely distorted. Main game displays fine with a few minor graphic issues. Some menus dificult to navigate because of cursor issues. Music is fine. Mostly playable with some issues.

Al Unser Jr's Road to the Top

Freezes at title screen. May be sound related, needs further testing with nosound version of SnezziDS.

Aladdin

Works great. Problems:
-Some layer problems (Aladdin seems to be partially behind the builings)
-Screen sometimes flickers black
-Sky is partially black
-You can’t see what you select in the titlescreen

Alien 3

Works very great. No problems.

Aliens VS Predator

Adjusting background layers makes player visible when they pick up the cloaking powerup.
Plays and sounds great!

Animaniacs

Only aparent problem is the backgrounds being glitched, but they're glitched to the point of making the game unplayable.

Arcade's Greatest Hits

Menu boots fine, but returns immediately to the main menu when selecting a game to play.

Arcana

Game boots now and works fine. Problems:
-Text is only visible in the intro. Ingame it's invisible.
-A lot of the tiles are black (like the sky)
-The BG settings are different. I couldn’t find a good one. Just try a little aound.

Axelay

Graphics get glitched out sometimes (when the clouds start in the first level for example), but it fixes it's self without hindering gameplay.

Bahamut Lagoon

Game does not boot in v0.25a, although it was unplayable in all previous versions due to invisible text and lack of HDMA support.

Battletoads in Battlemaniacs

The game is playable, but has scrolling issues. You can't see your health bar at all. Speed at 100%

Scrolling issues and health bar fixed in v0.28a

Beavis and Butt-head

Playable with some issues. Impossible to see lifebar and ammo while still being able to see the background. Need to switch between BG Priorities depending on the situation.

Music gets kind of screechy and distorted.

Bio Metal

Works great now. The energy bar is now visible, as is the cloud sky. The only major issue is that you need to change BG1 from X to 0 at the end of the first level in order to make the boss visible.

Bisyoujyo Senshi Sailor Moon - Another Story (Pretty Soldier Sailor Moon - Another Story)

Text does not display normally. It will show up if you go into the configuration menu and then exit again. Otherwise all dialogue is missing. Layering problem also exists with character icons and text. Works okay otherwise. Sound is pretty good.

Black Hawk

Nothing then a black screen. Perhaps it boots with the snezzi.dat patch, as the game only works in Snezziboy when the patch is applied. This has not been tested however.

Breath of Fire 1

Works great. Problems:
-Some layer problems
-When you defeat an enemy, the screen turns black for about a second and then returns to normal.
If you change BG0 to 2, battles become nearly perfect, although this modificiation turns the worldmap into a large grass field, so change it back after a battle is finished.

Breath of Fire 2

Works great. Problems:
-Some Layer Problems
-All the texts in the battles are only half visible. For instance, for the "command" item, you can only see the upper half of the word.

BS Chrono Trigger - Character Library

Works great. Only Music is very distorted.

BS Chrono Trigger - Jet Bike Special

Works great. Only Music is very distorted.
I recommend Setting “BG Forced Mode” to 0 and turn the “Background” option Off.
If you turn it on the Background is white and the selection is hard to read.

BS Chrono Trigger - Music Library

Works great. Only Music is very distorted.

Castlevania – Dracula X

Works great. Problems:
-The energy bar sometimes disappears due to layer problems.
With the partially implemented HDMA the flames in the first level are now correctly viewable.
Also the constantly scrolling BG in Level 2 is solved.
The current BG settings are only for the first stage. Upon reaching the second stage, it is recommended that you set change BG0 from 0 to 1.

Chrono Trigger

Does not boot. Curiously, it does boot in Snezziboy.

v0.28a: Nearly perfect graphics, though there are slowdowns in battles. Sound is pretty much perfect but music is garbled and staticy. Fully playable!

Clay Fighter

Nothing then a Black Screen.

Clay Fighter 2

Game loads, and allows you to get through picking your character... But the fighting never starts, they just stand there. Screen constantly flickers as well.

Clock Tower

Nothing then a Black Screen

Contra III - The Alien Wars (U) [!]

Konami logo animation goofy. The purple bar doesn't go across the entire screen. Bomb explosion, tanks, and some backgrounds invisible or graphically glitched. Tank doesn't move properly with background. Layering problems require frequent switching. Playable otherwise. Sound works.
Recommended settings: 1203
Alternate settings: 1003

Demon's Crest

Looks perfect after the intro boss battle. If the screen glitches out try pausing and unpausing it. The world map actually does work (I made it to the forest stage), but without Mode 7 it's a pain to steer because the map has no depth or rotation.

Desert Strike

Have to cycle sprite priorities between main game screen and map screen. Entirely playable. Sound very accurate.

Doom

Because of the use of the “Super FX” Chip the Screen remains black.

Donkey Kong Country

Works great. Problems:
-Colors are inverted in the Torchlight Trouble level (level with the parrot, but it’s completely playable)
-In the Blackout Basement level, the screen doesn’t get dark as it should, yet the enemy sprites disappear like normal.
And the famous bug still exists as of v0.25:
Since version 0.22a, there is a major bug that makes the game unplayable: the game crashes at every boss level.
Because of that I stated the playability as "partial"
Other improvements I found:
To see the rain in Level 2 change BG2 from X to 0.

Donkey Kong Country 2 - Diddy's Kong Quest

Game works great. Problems:
The text is invisible (like the Kong College…)
In v0.25, the game randomly crashes completely.
Some other notes from the Snezziboy compabitility list:

  • Honeycomb levels - change to 2XXX in order to see correctly. Some other levels benefit from this as well, so try it out if some of the background objects block the view of your characters.
  • Kreepy Krow boss level - change to 2222 in order to make him visible.
  • Water levels - change to XX0X in order to partially see the water level.


Other info:
- The cheat to obtain all 75 Kremcoins in the first level does work.
- The partially HDMA implementation makes the game nearly full playable.
All the levels that had incorrect background scrolling are now correctly visible. Only the lava Levels from the second world are a bit messed up.

Donkey Kong Country 3 - Dixie Kong's Double Trouble

Works great. I completed the first world. Problems:
-DKC3 has many graphical bugs. Look at the ice levels for instance.
-Text is invisible
Other improvements:
-Change the BG Setting to: 3, 1, X, X for the first level.
-For the Ice level: Change BG1 from X to 0. (Same goes for the first Boss)
-For the Murky Mill level, the setting 2, 2, X, X is more or less recommend.
-For the Factory Levels: X, 3, 2, X (Shows the correct Background and the enemies)
This setting shows the light partially which is needed in this level.
-Now there is only one bug remaining. You can’t move in the very last world (K.Rool’s Castle). If this bug is solved, the game should become fully playable.

Dragon Ball Z - Super Butoden (J)

Playable with sound, but seems to have a upward-scrolling refresh line like a CRT monitor. Also, background doesn't split between players when they go airborne. VERY slow. Occasionally freezes.

Dragon Ball Z - Super Butoden 2 (V1.0) (J)

Freezes at main menu. Part of background is also missing.

Dragon Ball Z - Super Butoden 3 (J)

Locks up right before match begins. Screen stretches and then sound keeps looping.

Dragon Quest 1+2

Works badly. Text is visible, although nothing else is. If you change the BG settings, you can make the tiles visible, although this renders text invisible.
No BG settings were added to the chart since they are very experimental.

Dragon Quest 6

Looks and plays great, but dialog text doesn't work. Menu text does though. Not sure if the battles work, as I couldn't get far enough to see.

Drakkhen

Title screen and intro music badly distorted. Some missing textures on overworld map. Mostly playable, but needs further testing.

Dungeon Master

Title screen and sound fine. 3d view is just a mess of random lines. Unplayable.

Earthbound

Game runs pretty good! Speed at about 100%. Issues:
-Text is sometimes hardly to read because some objects are over the text. Otherwise perfect.
By the way, I'm not sure if the battles are perfect since I don't know how they should look. I can only say battle is perfect from what I saw.
All boss battles are corrupt and difficult to play.
The menus and text boxes tend to not have the correct text, but rather reflect your previous battle. They say things such as how much exp you gained, damage you did, etc

Earthworm Jim 2

Doesn't even start.

E.V.O. Search for Eden

The game starts and will play, but is very glitchy.
Backgrounds do not line up properly with your position and often have scrambled tiles. It's very hard to navigate.
Luckily, the sprites show up properly. So it is somewhat playable.

F-Zero

Would be working perfect if there is fully HDMA. But with only the partial implementation, the raceway is now more or less scrolling right.
Nevertheless it's unplayable or at the very most only partially playable.

F-Zero Grand Prix 2

Just the same as by F-Zero. (look above).

Famicom Tantei Club Part II

Works great. Background settings are a bit weird however. You can use the one above, although if you need to change it, for instance if you can't read the text or selection screen, you can try 1000 or 1X00 or X100 or 0000. Just play around with them a bit.
I can’t say if the game is fully playable because it’s complete Japanese.

Final Fantasy 2

Game works now unexpectedly well! I also found a very good BG setting, listed above.
With this setting everything looks like it should. In other words:
All the sprites are visible, there are no graphical bugs and, the textbox is visible and complete readable
Even battles are nearly perfect, aside from a weird bug in which a second textbox flickers under the main one.
Only problems:
-Worldmap is corrupt (in the intro it looks like crap and ingame it's very small)
-The Menu is very corrupt
-Some sounds are missing (like when a enemy dies or you enter a house)

Final Fantasy 3

Game boots but crashes when you select New Game.

Final Fantasy 5

Game works well. Problems:
-The text is displayed, but in order to see it you must enter and then exit the SnezziDS config menu.
-The worldmap is, just like in SNES Advance, VERY garbled.
-It seems that the speed lies at about 95% (Watch the intro and listen to the sound)
Also the battle is pretty corrupt. But better than in previous versions.

Final Fantasy - Mystic Quest

Needs different settings for map/battles. 1, 2, 0, 3 seems to work alright with both, but if the map is glitched try 0, 1, 2, 3 (in order from top to bottom).

Final Fight 2 (J)

Gets weird flickering when sprites are moving on the screen. Otherwise plays pretty well. Some scrambled background items, but relatively minor.

Front Mission 2 - Gun Hazard

No longer crashes when starting a new game. The first mission is pretty glitched out now though, and whenever there's text on the screen the graphics get garbled. Works good otherwise.

Ganbare Goemon 3

With the new version it works. But the screen always flicks when there are any moving objects on the screen. Also, I don't know this game and since it's in Japanese, I can't say if it works or not, hence the "partial" rating in the above chart.

Gemfire

Works from what I saw pretty good.

Gokujyou Parodius

To get rid of graphical glitches set "BG Forced Mode" to Mode 2.

Gun Force

100% playable!

Gradius III

v0.24:
Game will start, play opening animation, and play at full speed in no-sound version.

v0.22a, v0.24a, v0.24b:
Game will freeze if opening animation plays or when you enter the weapon select screen.
Sound versions just don't seem to work at all.

Harvest Moon

Game does now boot again and runs fine. The main problem is with the odd music.
But the rest look pretty good. Again though, I don't know this game so I tested only a little bit walking and talking in the first village. But from what I saw it's pretty playable!

Hook

Nothing then a black screen.

Hyper Zone (J)

Playable, but needs HDMA to tilt the screen like F-Zero.
Thankfully, it's more playable than F-Zero because you don't have to turn.

Illusion of Time/Gaia

In v0.24b, the game works very well. Speed at 100% and no graphical bugs. In v0.25a, it crashes right after the Enix Logo

Joe & Mac

The game suffers from layering and scrolling issues. Menus are garbled. Playable but hard to see where your going.
Speed 100%

The Jungle Book

Game crashes after the Virgin Logo.

Kidou Senshi Gandum F91 (J)

Works, but some graphics don't show up and some text is garbled.
I also question if the renaming app got the name right, but that's unrelated to SnezziDS.

Killer Instinct

Killer Instinct works very great and the Speed lies at 100%! (Use BG layer order:1233)
Only problems:
-Energy bars are invisible. You can only see a little white stripe.
-There are some garbled graphics on nearly every screen but nevertheless it’s very playable.

Kirby's Dream Course

The barrier you bounce off of isn't always visable. Games gets stuck with a blue screen if you enter the Snezzi Config menu.

Knights of the Round

The game would be working perfectly if the screen wasn't so dark. It's very hard to see anything, rendering the game unplayable.

The Legend of Zelda – A Link to the Past

In v0.24b, the game works pretty good. Speed at 100%.
Only issues:
-The game can’t view dark rooms. Every screen is always bright.
-Rain covers up background, so you have to rearrange priorities to hide it. You can still hear it though.

In v0.25a, there is a bug that makes the game crash as soon as you leave your house.

Lemmings

Use BG Forced Mode 0 for trouble free gameplay. Sound version crashed at title screen for me.

The Lion King

Works Great. 100% speed, great layering, and great graphics. Almost perfect.
Only issues are some flickering of the screen and menu problems.

Lufia & The Fortress of Doom

Fully playable with some minor inconviences - Monsters appear broken apart and generally weird looking. - Some menus appear behind sprites no matter the settings. - Odd grid like pattern overlaying the screen during intro and some cutscenes. - Random crashes. Less crashes in Nosound version, but still crashes. Save often.

Lufia II - Rise of the Sinistrals

Intro and town scenes are fine. Battles you can read all text, but monsters and player are displayed incorrectly. Probably playable like this but not enjoyable. Almost there, good work coders!

Magic Sword

Health and status info scrolls with the background when you move. Sound sometimes has a wierd glitch that makes it use some of the sound effects as instruments. Kind of cool actually, lol.

Mario Paint

Works great. Only problem: There are some colour problems. Black is White and the other way around.
I recommend pressing the R button all the time because this speeds the movement of the cursor up.

Mega Man 7

Game works very well BUT INCREDIBLY SLOW! I would say that the speed lies at about 30% or something like that. Also the text is hard to read.

Mega Man X

v0.21b:
The first version that plays with sound, and it sounds great!
X's sprites appear to skip to a different frame every so often. Most notable while running.
Background layers disappear after you pause, but will come back once you get to them again.
Vile's airship is not completely visible in the intro stage as it's stuck behind the layer X is on.
The ground is transparent in Launch Octopus' stage so the background shows through.
Optimal BG layering: 1203
v0.22:
Probably the most playable version, but without sound.
Background layers no longer disappear and X's animation is smooth. Vile's airship still hidden.
Launch Octopus' stage no longer transparent, however the ship mid-stage is hidden behind background.
Use same layering as v0.21b
v0.23, v0.24:
Similar to v0.22, but has some random graphical artifacts that flicker on screen every so often. Looks like pieces of background being redrawn.
Layering order must be changed for Launch Octopus' stage. The water tinting is opaque and is now layered higher, so it makes the stage invisible.
The following layering works best for Launch Octopus' stage (however, text is invisible): 1223
This layering is a nice compromise that makes the stage playable and still allows most text: 1213
v0.24b:
Just like v0.23 and v0.24, but with sound! Glorious sound!!!
v0.22a, v0.23a, v0.24a:
Freezes shortly before or at Capcom logo.

Mega Man X 2

I tried about 50 different BG settings out but I didn’t manage it to get Mega Man visible. If someone one how to make MM visible please edit this entry.
Both Mega Man X2 and X3 used the C4 microchip for rendering sprite tiles of varying sizes (other than just 8x8) in addition to the 3D wireframe graphics. So even if X were visible, he would still be very scrambled.

Mega Man X 3

Game boots now. But it’s the very same as with Mega Man X 2…

Mega Man Soccer

There's a bug with the goals that makes them appear in the middle of the field, but it doesn't effect gameplay and only lasts a split second when it happens. Very playable!
The goals seem to appear on both sides of the screen as you near either one of them. It doesn't matter which one, but as soon as you see the goal you're heading towards, the other one appears on the opposite side of the screen.

Metal Marines

Very playable normally, but will randomly freeze (usually in battle screen).
Sometimes dialogue will appear garbled. Entering the configuration menu and exiting will fix this, however some images become text after that.
Also, when you switch to the "Attack" screen, the background is garbled until you go into the configuration menu and exit again.

Mortal Kombat 1

Game works great, although there is no sound.
Other problems:
-There are some problems with the graphics
-The screen (for example the energy bars flicker sometimes

Mortal Kombat II

Nothing at first, then a black screen. It runs in Snezziboy though.

Mortal Kombat 3

Nothing at first, then a black screen. It runs in Snezziboy though.

NBA Jam

Menu's a little hard to read, otherwise perfect.

Ninja Gaiden Trilogy

Speed 100%. Some flickering during gameplay.
Known issues:
Health and Status on top bar scrolls with the level. Not really a problem since it rolls back so you can almost always see your status.
Ninja Gaiden 1 crashes very rarely. Usually the first time you start playing and changing the setting it will crash but just turn off the DS and On again it should be fine, since the BG settings will be saved.
Ninja Gaiden 2 crashes
Ninja Gaiden 3 Crashes

Ninja Warriors Again

Speed 100%. Sound Good Graphics 99,9% Perfectly Playable.A little black line appears on top of screen And The character select screen has corrupted

Plok!

Very corrupted graphics. Because of that the game is just unplayable.

PGA Tour 96

All seems fine until you actually go to start the round of golf. It freezes before the first hole.

Prince of Persia

Looks and sounds great. Status windows display behind background with all settings that look correct, a very minor annoyance. Easily playable and very enjoyable in current state.

The Legend of the Mystical Ninja

Game runs very bad (very corrupt tiles). Speed at 100%.

R-Type 3

Works fine. Problems:
Game has very corrupt graphics, hence the Partial rating in the chart

Raiden Trad

There are some missing graphics in some of the buildings and such. Aparently they're on the same layer as the bomb animation, so with them visable there's a constant explosion on the screen. Score counter and stuff are missing as well, but other then that it works great! Very playble!

Rock n' Roll Racing

Menus are very garbled but ingame works great.

Romancing SaGa

Game runs and with 100% speed, but the game has many graphical bugs and crashes often.

Rudra no Hihou (T-Eng)

You need to change the background settings every so often to get the most out of this game. Text is invisable (possibly HDMA?) and name entry screen/load screen are glitched, but everything else works alright.
Settings to use:
In town: 1203
World Map: 1023
In battle: 0123

Secret of Evermore

The game crashes after you start the first fight. The game suffers from major graphical issues. Speed 100%

Secret of Mana

Works great! I managed it to get to Pandora with no problems!
Only some problems are remaining:
-Some layer problems
-The music is HORRIBLE!!! I mean that it's very corrupt.

Shin Kidoesenki Gundam Wing - Endless Duel (J)

Menus are scrambled. Playable otherwise.

Sim Ant

It's just like before. It’s not really playable, although speed is now better.
On the grass field, you can only see a quarter of the whole screen. In addition, the only way to see the selection screen is if you enter the SnezziDS config menu and then exit it.

Soul Blazer

The screen gets stuck black if you bring up the Snezzi configuration menu. Just sort through the preset BG options with L+R+Select+Up until you find one that displays the ingame text.

Sparkster

Health bar disapears sometimes. Water in the first level is glitchy. Very playable!

Star Fox

Because of the use of the “Super FX” Chip the Screen remains black.
Only sound is playing.

Star Ocean

Because of the use of the “S-DD1” Chip the Screen remains black.

Street Fighter 2 – Turbo

Works great. The bug with the barrel stage is solved. Problems:
-Some minor graphic problems in the backgrounds.
-The selections in the titlescreen are invisible.

Street Fighter II - The World Warrior

Some minor graphic problems in the backgrounds.
-The selections in the Titlescreen are invisible.

Super Bomberman 2

Stage shrunk in upper-left corner. Probably uses 16x16 background tiles. Works okay otherwise with sound.

Super Bomberman 3

Plays very well, actually. There's some glitching when showing the spaceship flying in (it shows the spaceship at full size, then shows the animation of it flying in from the background) and the very bottom part of the stage looks like it's cut across and slid over a tile or two. Otherwise the game seems to play fine so far.

Super Bomberman 4

Same as Super Bomberman 2. Stage shrunk in upper-left corner. Works okay otherwise with sound.

Super Bomberman 5

Same as Super Bomberman 3. Everything is visible and plays well.
Sound has some distortion, though.

Super Castlevania IV

v0.24:
It is highly recommended that you select Mode 1 for the first area in order to maintain playability. Once you reach the second area, you can switch back to Auto.
Otherwise it’s nearly perfect. Speed at 100% and no graphical bugs.

In v0.25a, the game crashes while the hero stand in front of the Castle.

Super Ghouls 'n Ghosts

Setting the BG Forced Mode to Mode 2 gets rid of all the garbled graphics ingame, but also removes some graphics from the intro and makes the title menu invisable.

Super Mario All-Stars

Game runs pretty good. Problems:
-Super Mario Bros. 3 is unplayable. The levels are very corrupt.
-Also the game CAN crash sometimes by exiting one of the games (by selecting Save
and Exit)
-The sky from Super Mario Bros. 2 remains black
The scrolling in the selection screen doesn't work as good as it does in Snezziboy.
The pictures scroll correctly but the names don't scroll at all.
The game is listed as being partially playable due to the issues with SMB3

Super Mario Kart

Because of the use of the “DSP-1” Chip the game is unplayable.
You can get ingame but you can’t play. As soon as the game starts the Lakitu comes and grab the driver. Also you can’t see the raceway.

Super Mario RPG

Because of the use of the “SA-1” Chip the Screen remains black.
Check the See Also section for details.

Super Mario World

In v0.24b, the game runs very great. Speed at 100% and nearly no graphical bugs.
Only issues:
-The water is not visible
-The platform at the first boss is invisible
-In the cave level there are some layer problems
Otherwise perfect!

However, in v0.25a, there is a serious bug, as reported by Snake:
In the first worlds castle there is a bug for me that doesn’t let me go on.
It happened as soon as I entered the room where this big brown thing stamps down onto the floor. The screen turned suddenly black and it crashed.
Please tell me if this doesn’t happen to you.

Super Mario World 2 - Yoshi's Island

Because of the use of the “Super FX” Chip the Screen remains black.

Super Metroid

Success stories are mixed with this game. It seems to work well enough in v0.24b, aside from the following bugs:
Enegry Bar and Map invisible.
The game freezes upon attemtping to escape the space colony. This issue can be fixed by using an SNES save file, although the lack of the HUD makes it difficult to play.

It has been reported that in v0.25a, the version that would allow for the HUD to be visible (based on Snezziboy findings), the game crashes right after the opening Nintendo logo. However, some have also reported that it works fine. One user who uses an M3 CF claims that it required several tries before it worked correctly.
Based on Snezziboy findings, if the game does work in v0.25a, the best background settings are 221X for normal gameplay and 222X for viewing the start menu as well as a few select areas in gameplay.

In both versions, set the BG FORCED MODE to "Mode 7" for the elevator shaft area in order to fix the garbled graphics. After you're done, set it back to Auto.

Super Nova (U)

Game works well with only minor bugs, such as the fact that the text at the top sometimes goes behind background clouds and cosmic dusts. Speed is at 100%.
Further meddling with the BG settings could potentially fix the aforementioned bug.

[