EZF Advance III

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EZF Advance III
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EZF Advance III

EZF Advance III is despite the name not made by the people behind EZF Advance. It seems to be created by or for the people behind Linker4u since that's the only store that carries it.

The software in general and the save handling in particular are sub-optimal.

The EZF-Advance III can be made to work with Nintendo DS homebrew by renaming or deleting the "Sgbloader0.gba" file in the linker software folder. This disables the loader that is automatically prepended onto the flash card, and allows execution to be passed directly to whatever is written to the card.

How to Save on Multiple Games

How to save on multiple games assuming you have the card working and can load multiple games ok. (Instructions based on Windows XP OS.)

Firstly you'll need GBWriter version 2.1[1] as earlier versions of GBWriter don't allow you to change the save position. (Mine came with V1.0.4 or something)

Next you'll need to check some settings in the registry. (For those of you who don't know how click the start button and select run then type regedit and press enter, as always don't play with the registry unless it's essential)

Go to [HKEY_CURRENT_USER \ Software \ Foss \ GBwriter] check 2 things

The “ShowType " value needs to be 00 The “SramSize " value needs to be 08

Now open Gbwriter. If the SRAM size isn't 8 then change it to 8 close and re open GBWriter. It should read 8 or something isn't right.

Next load in the games you want.

The games should automatically select the correct save type required for them.

You have to set the "Save Position" for each ROM to account for the correct number of blocks it uses. For this, you have to know how much SRAM the ROM takes up.

Slots go from 0 to 7 (total 8 slots)

None: 0 Kbits / 0 slots SRAM: 64 Kbits / 2 slots EEP4K: 32 Kbits / 1 slot EEP64K: 64 Kbits / 2 slots Flash: 64Kbits / 2 slots Flash1M: 1Mbit/128Kbits / 4 slots

So, if your ROM is SRAM, then it needs 2 slots. e.g. Say you have 2 SRAM games, 1 EEP4k and 1 EEP64k then the first one would be save position 0 then 2nd ROM would be save position 2, the next ROM is in save position 4 and the final rom is in save position 5 (using 7 of 8 slots total)

It really pays to check over each ROM in the game list and make sure the save positions are correct as they seem to change occationally after you add more games.

Once you've checked things over hit Wri.rom and wait for the cart to burn. Test and things *should* be ok.

References